In the online gaming world there are normally two ways to game online. One is hosting games manually. when you host a game you pick the game variants {At least some of em"} and how many rounds, deaths ECT. Afer your done with the setup your game gets launched into the community and you wait for players to join.There are many games that use this system. Gears of War, LOTR 2 BFME, and many more.
The other type is match making. In matchaking you choose a gametype and sometimes a map thenyour immediatly joined by other players and everything else is preset for you. many games use this as well. the biggest one being halo 2 but also saints row, and ost computer games.
they both have pro's and con's.
in manual hosting your certain who's host. but it sucks waiting for players sometimes.
in matchmaking its faster to get players BUT host is random.
wat do u guys think?
The other type is match making. In matchaking you choose a gametype and sometimes a map thenyour immediatly joined by other players and everything else is preset for you. many games use this as well. the biggest one being halo 2 but also saints row, and ost computer games.
they both have pro's and con's.
in manual hosting your certain who's host. but it sucks waiting for players sometimes.
in matchmaking its faster to get players BUT host is random.
wat do u guys think?