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COD WWII 4V4 CHRISTMAS TOURNAMENT INFORMATION

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SYN Cinder

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Sep 17, 2011
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The Events Team proudly presents...

Call of Duty:
WWII

4vs4 Christmas Tournament



Please read before continuing!

DISCLAIMER: We are aware of a couple small underlying issues with CoD: WWII. In a couple instances one or more players may need to restart their game after a map played due to a freeze frame issue. The game doesn’t allow item restrictions within so all players needs to make sure they don’t have restricted items equipped to use in-game to avoid penalties. Also, please make sure everyone is on the correct team before starting ANY game; you can see this once the game is set up at the bottom of the screen by pressing START then switching to LOBBY. It is entirely up to you to be ok with this or you risk forfeiting.



General Info

Tournament Officials:
  • XGC Cinder
  • XGC Buffy XS
  • XGC StoopKid XD

If you have any questions or comments about the tournament PLEASE contact one of the above tournament officials.

Any team that is signed up will have an assigned tournament official.

Any rule or regulation not listed below will be a judgement call by a tournament official.

Featured matches may be broadcasted during the tournament.

EACH MEMBER ON THE WINNING TEAM WILL RECEIVE A $25 XBOX GIFT CARD!!

Tournament Format:
  • Single Team Elimination
  • 32 Teams (4 players with 2 backups)
  • All matches best 2 of 3 games; Finals are best 3 of 5

Dates & Times:
  • Team Registration closes Wednesday, December 13th, 2017 @ Noon EST
  • Brackets will be posted by Saturday, December 16th, 2017 @ Noon EST
  • Tournament starts Saturday, December 16th, 2017 @ 8PM EST

To view the sign-up thread for the tournament CLICK HERE.



General Rules

1. Teams may only switch out playing members in-between games/matches in case of an emergency. A tournament official must be contacted if this occurs. All playing members are locked once the tournament starts.

2. All players are recommended to appear online for the duration of the tournament so it’s easy to contact and locate all participants.

3. All games and matches should be played to their entirety and in the custom game lobbies.

4. In the event of a dispute, proof is highly encouraged. Proof must be provided in the forms of screenshots, video clips, etc. A tournament official must be contacted if a dispute occurs.

5. Upon match resolution, scores must be reported to tournament officials as 1-3, 3-2, 3-0, etc. Individual game scores are optional.

6. Rules are subject to change at any time. It is the responsibility of all members to understand the rules and regulations. Upon a team being registered with your gamertag & username, you agree to abide by the rules posted here.

7. We are a professional gaming community. Our goal is to have fun! Outright complaining will not be tolerated.



Settings & Map Rotations

This is a Core-gameplay tournament!

General Settings:
  • Spectating POV: First Person Only
  • Battle Chatter: Disabled

Health & Damage:
  • Friendly Fire: Enabled
  • Teamkill Limit: Disabled
  • Scorestreak Delay: 15 Seconds

Hardpoint:
  • Time Limit: 10 Minutes
  • Score Limit: 250
  • Location Order: Normal
  • Respawn Delay: None

Capture the Flag:
  • Time Limit: 10 Minutes
  • Capture Limit: Unlimited
  • Win Condition: Rounds Won
  • Respawn Delay: None

Search & Destroy:
  • Round Limit: 1.5 Minutes
  • Score Limit: 6 Points
  • Bomb Timer: 45 Seconds
  • Plant Time: 5 Seconds
  • Defuse Time: 7.5 Seconds
  • Switch Sides: Every Round
  • Silent Plant: Disabled

Gridiron:
  • Time Limit: 10 Minutes
  • Score Limit: Unlimited
  • Reset Time: 15 Seconds
  • Respawn Delay: None
  • Suicide Penalty: None

Round 1 - 8PM EST
Ardennes Forest - Hardpoint
Flak Tower - Capture the Flag
Gibraltar - Search & Destroy

Round 2 - 9PM EST
London Docks - Gridiron
Sainte Marie Du Mont - Hardpoint
Ardennes Forest - Capture the Flag

Round 3 - 10PM EST
Flak Tower - Search & Destroy
Gibraltar - Gridiron
London Docks - Hardpoint

Round 4 - 11PM EST
Sainte Marie Du Mont - Capture the Flag
Ardennes Forest - Search & Destroy
Flak Tower - Gridiron

Final Round
Gibraltar - Hardpoint
London Docks - Capture the Flag
Sainte Marie Du Mont - Search & Destroy
Ardennes Forest - Gridiron
Flak Tower - Hardpoint



Restricted List

  • Map Based Turrets
  • Incendiary Shells
  • All LMGs
  • Scorestreaks - Recon Aircraft, Counter Recon Aircraft, Carepackage, Emergency Airdrop, Paratrooper
  • Equipment - S-Mine 44, Satchel Charge



Match Rules

1. All matches must be played in their entirety unless indicated by a tournament official.

2. The map & mode rotations MUST followed in order. The host team must make sure all settings are correct. If a setting is not listed, it’s to remain in its default state.

3. The top team on the bracket will host the lobby, unless done by a tournament official. The bottom team will have priority to choose the side to play as. Lag tests are encouraged.

4. Teams may not delay the match between each map for more than 5 minutes.

5. A team may start one man down. You can only be short handed one player. This means 4v3, and no less.

6. If a map ends in a tie, it will be replayed in sudden death. Hardpoint is most points after first hill, CTF is first flag scored, S&D is first point, & Gridiron is first ball scored.

7. If there is an issue the game may be restarted within the first minute of play. Otherwise it must be continued until the end, unless the issue is severe enough to have the game stopped.

8. Games may be restarted if a player disconnects in the first minute of play and/or before the first kill. Otherwise the game must continue, and the players may be reinvited to the game in progress. Leaving due to players disconnecting will result in a forfeit.

9. If a player actively uses a restricted item, they will forfeit the map. The burden of proof is on the opposing team to prove the item was used. Leaving a match without providing proof will result in a forfeit.

10. A team has 10 minutes to show-up with the proper number of eligible players in order to start a match. Failure to do so results in a forfeit. To receive a no show victory a tournament official must be contacted.
 
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