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ARE CAMPAIGNS TO SHORT THESE DAYS???

JesuszillaCorp

Forum Member
Jan 10, 2008
20
0
0
Picayune, MS
I waited for a long time to play Halo 3 after part 2. Got it the day it was out and ran through the story fairly quickly (on normal) , same with COD4.

Today I rented Army of Two and played through it in a mere couple hours,not even one day.

I understand that online play is a huge focus in the games made these days but why can't we be given more than 4 or 5 stages to tittle with alone...if i didn't have DSL like a lot of people I'd probably never buy games since it only takes a few hours to get the full experience.

I remember playing though nintendo and sega games feeling like i accomplised something and felt compelled to watch the credits roll. All that while hoping no one would turn off the game while the powerbox felt redhot when we paused the game at night or when we were at school, luckily no fires.
 

XGC Dr Gonzo

Forum Star
Mar 9, 2008
105
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0
42
New York City
I agree with you indeed... I said the same thing... Its been awhile since we had both Content for Online and Campaign that was exceptional. Nowadays you want a long Storyline you have to purchase a game that isn't designed for online play... e.g. Assassins Creed.
(Then again I only have CoD4 and Halo... so I can't really talk to much just yet. )
 

JesuszillaCorp

Forum Member
Jan 10, 2008
20
0
0
Picayune, MS
well its not even just that...with these 3 i mentioned there wasn't even a true boss ending. At least H2 had that. But I am stuck on playing online, Bioshock has been sitting on my shelf since Christmas.
 

JesuszillaCorp

Forum Member
Jan 10, 2008
20
0
0
Picayune, MS
I agree with you indeed... I said the same thing... Its been awhile since we had both Content for Online and Campaign that was exceptional. Nowadays you want a long Storyline you have to purchase a game that isn't designed for online play... e.g. Assassins Creed.
(Then again I only have CoD4 and Halo... so I can't really talk to much just yet. )

Even Assassins was a little short...but I can't wait for the next one.
 

Acal

Forum Veteran
Mar 28, 2007
347
1
0
VA
Ever play Resistance: Fall of Man? That game's campaign is looooong. Besides, most campaigns for shooter games are short. If you're looking for a long lasting campaign, pick up a RPG.
 

JesuszillaCorp

Forum Member
Jan 10, 2008
20
0
0
Picayune, MS
Well i don't have a ps3 as of yet so resistence is on the back burner...as far as oblivion or rpgs in general, 40+ hours is a little much...i just want a fps with a little more than one day of content. But i guess i'm like most never happy........
 

Romance

Forum Junkie
Jan 31, 2007
660
4
0
34
www.myspace.com
see you are all looking in the wrong place. Dont go to 1st person shooters or RGG's 4 the 360. Play RPG's for the PS2. I say this because all Xbox games these days focus on Online play 10x more than story. And game developers are too lazy to try to combine good story with a long period of time. Look at games like God of War, Kingdom Hearts, and Resident Evil 4. Those games are legendary for their story, gameplay, and characters. All companies ever make these days are 1st person shooters with good online. Its ridiculous and stupid. Its slowly transforming the gaming world into a virtually simulated war against eachother. Its going to keep happening until its a training program for soldiers without the people knowing it.
 

Silvyy

Carpel Tunnel
Feb 13, 2008
1,614
2
0
Salem, Mass
i like a long campain but it cant be the same thing over and over , or extremly hard either, i think resistance fall of man has the best story in a game, and i only played it once
 

KoG Tigger

Forum Nerd
Mar 15, 2008
78
0
0
Somewhere...
www.cawdordesigns.com
Halo 3... the campaign was so short it was almost pointless, and I don't know about anyone else, but it was about as well written as a child's book in my opinion. FPS stories... are just that, stories. I haven't played an FPS with a story that truly sucked me in since Bioshock, and even that took a couple days at most. Long experiences need an RPG unfortunately, but it is because online gaming is the way of the future. If you look now and see how many free online games there are, and the massive failures of sooo many FPS storymodes and how awfully they have been reviewed over the past... about year or so, it kinda becomes obvious in what direction the industry is headed. I don't like that direction one bit, and I wish they stayed with longer stories that sucked you in, but now they want the money for playing online, so they are going to do what they can to get it.
 

XGC BoonDock

Forum Junkie
Nov 17, 2007
684
2
0
North Carolina
Yeah, sasukewuff is correct. That is why every game now has a multi player option to it even though it would be better without one or there is no reason to have one. There are games coming out that don't have multi player, in which I can see will have a decent single player and maybe it will be a long single player too.

~BoonDock11
 

KoG Tigger

Forum Nerd
Mar 15, 2008
78
0
0
Somewhere...
www.cawdordesigns.com
I cant really think of too many off the top of my head boondock, but i know you are right about that, I mean, 'the darkness' is a prime example of that. There is, however, another side to this with multiplayer games that have a single player campaign tacked on. UT3, Fronlines, and Halo 3 to a point, all fit that side of it. The real thing that gets me is when will game designers realize they'll sell more games if they decide to put out a 'half game', i.e. only multiplayer or singe player, and reduce the price of the game for doing so. PC gaming is starting that trend, look at the bioshock price cut and the Orange box, but consoles are still stuck with games that have too much to either side, at least in the FPS genre
 

XGC Dr Gonzo

Forum Star
Mar 9, 2008
105
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0
42
New York City
MASS EFFECT does this game go against the trend we are describing here? Which would be a more indepth title, Assassins Creed or MASS EFFECT? If I am not mistaken I think I was told they added More stages to M.E. If so will they do the same for Assassins Creed if they haven't already.

Does this Added Content create a new reason to make games Single Player mode short in length... as to provide content that probably should of been in the final product, months later to reboost sales? We may have discovered a marketing trick used by game developers and distributors... hmmm?
 

KoG Tigger

Forum Nerd
Mar 15, 2008
78
0
0
Somewhere...
www.cawdordesigns.com
Mass Effect wants to be the Oblivion of FPS gaming, and I think it does go against the grain of this trend that I and others were noticing. Assasin's creed... I don't know, it wasn't an FPS really, more of an RPG, and I finished it in around a day and a half. They did add more stages to Mass Effect, but that was just to get more revenue, as it was with oblivion and bonus map packs in GoW, GRAW1 and 2, and other games. It does add a certain amount of replayability to the game, and make more end users go out and buy the product again or for the first time to experience the bonus content, but as far as extending the single player campaign... The biggest extension that I can remember to a game in recent history over xbox live cost just as much as the game did in stores currently and only added around 10 hours of bonus playtime (I'm talking about shivering isles for Oblivion).

Assassin's Creed has no announced bonus content that I am aware of, and if it did it would be hard to fly under the radar of any ads on sites or front page stories due to what a great gaming experience that was. Added content does, for some games, limit the amount of a campaign, but the most and by most I mean by FARRR the most added content to a game is multiplayer maps, modes, and weapons. They do use it to boost sales to a certian extent, but most of that excess content is just to get people to keep playing their game or to try it out for the first time to see what it is all about.