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GENERAL
GAMING DISCUSSIONS
Looking for Help with 99 Nights in the Forest Script
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<blockquote data-quote="Yosha22" data-source="post: 835371" data-attributes="member: 120965"><p>If you’re working with the 99 Nights in the Forest script, make sure to initialize all key variables like nightCount, player states, and event triggers before starting, as missing these can prevent nightly events from running properly.</p><p>The nightly events system usually works through a loop or timer linked to the night cycle, so ensure your counter starts from something like local night = 1. For multiple players or dynamic choices, it’s best to store each player’s progress and decisions in a table indexed by their UserId for example, PlayerData[player.UserId] = { night = 1, choices = {} }—so events stay separate for each player.</p><p>Also, try running nightly events inside coroutines or task.spawn() to keep gameplay smooth and allow independent choices without blocking other functions</p></blockquote><p></p>
[QUOTE="Yosha22, post: 835371, member: 120965"] If you’re working with the 99 Nights in the Forest script, make sure to initialize all key variables like nightCount, player states, and event triggers before starting, as missing these can prevent nightly events from running properly. The nightly events system usually works through a loop or timer linked to the night cycle, so ensure your counter starts from something like local night = 1. For multiple players or dynamic choices, it’s best to store each player’s progress and decisions in a table indexed by their UserId for example, PlayerData[player.UserId] = { night = 1, choices = {} }—so events stay separate for each player. Also, try running nightly events inside coroutines or task.spawn() to keep gameplay smooth and allow independent choices without blocking other functions [/QUOTE]
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GENERAL
GAMING DISCUSSIONS
Looking for Help with 99 Nights in the Forest Script
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