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<blockquote data-quote="KoG Tigger" data-source="post: 44712" data-attributes="member: 24248"><p>Mass Effect wants to be the Oblivion of FPS gaming, and I think it does go against the grain of this trend that I and others were noticing. Assasin's creed... I don't know, it wasn't an FPS really, more of an RPG, and I finished it in around a day and a half. They did add more stages to Mass Effect, but that was just to get more revenue, as it was with oblivion and bonus map packs in GoW, GRAW1 and 2, and other games. It does add a certain amount of replayability to the game, and make more end users go out and buy the product again or for the first time to experience the bonus content, but as far as extending the single player campaign... The biggest extension that I can remember to a game in recent history over xbox live cost just as much as the game did in stores currently and only added around 10 hours of bonus playtime (I'm talking about shivering isles for Oblivion). </p><p></p><p>Assassin's Creed has no announced bonus content that I am aware of, and if it did it would be hard to fly under the radar of any ads on sites or front page stories due to what a great gaming experience that was. Added content does, for some games, limit the amount of a campaign, but the most and by most I mean by FARRR the most added content to a game is multiplayer maps, modes, and weapons. They do use it to boost sales to a certian extent, but most of that excess content is just to get people to keep playing their game or to try it out for the first time to see what it is all about.</p></blockquote><p></p>
[QUOTE="KoG Tigger, post: 44712, member: 24248"] Mass Effect wants to be the Oblivion of FPS gaming, and I think it does go against the grain of this trend that I and others were noticing. Assasin's creed... I don't know, it wasn't an FPS really, more of an RPG, and I finished it in around a day and a half. They did add more stages to Mass Effect, but that was just to get more revenue, as it was with oblivion and bonus map packs in GoW, GRAW1 and 2, and other games. It does add a certain amount of replayability to the game, and make more end users go out and buy the product again or for the first time to experience the bonus content, but as far as extending the single player campaign... The biggest extension that I can remember to a game in recent history over xbox live cost just as much as the game did in stores currently and only added around 10 hours of bonus playtime (I'm talking about shivering isles for Oblivion). Assassin's Creed has no announced bonus content that I am aware of, and if it did it would be hard to fly under the radar of any ads on sites or front page stories due to what a great gaming experience that was. Added content does, for some games, limit the amount of a campaign, but the most and by most I mean by FARRR the most added content to a game is multiplayer maps, modes, and weapons. They do use it to boost sales to a certian extent, but most of that excess content is just to get people to keep playing their game or to try it out for the first time to see what it is all about. [/QUOTE]
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